Adelynn
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Adelynn
| Species | |
| Gender |
Female |
| Status |
Alive
|
| Affiliation |
Merchant’s Guild |
| Occupation |
Wagon Driver |
| Residence | |
| First Appearance |
Adelynn is a [Wagon Driver] and a member of the Merchant’s Guild.
Appearance edit edit source
Personality edit edit source
She didn't like skeletons raised by Pisces, not because he was a [Necromancer], but because she worried they would scare her horses.[1] She has little fear of any of the adventurers in his group.
Background edit edit source
Chronology edit edit source
Volume 3: edit edit source
Adelynn was seen in a few chapters where she transported the Horns after their trip to the Ruins of Albez. She drove them once when they were returning from Remendia to Celum[2] and drove Pisces and Ksmvr to and from the Ruins of Albez once more so the two could pick up the magic door that they had left behind.[1]
Powers and Abilities edit edit source
Classes/Levels: edit edit source
- [Wagon Driver] Lv. ?
Trivia edit edit source
- Ceria reflected, that Adelynn might have had a Skill that allowed the horses to move faster.[2]
Quotes edit edit source
- (To Ksmvr) “Dead gods. It’s the door, the door. Okay!?”
- (To Pisces) “You explained it to the Ant about a half-dozen times. It was obvious. The door’s the only thing you lot didn’t take, apart from the ashes and the dungeon itself!”
- (To Pisces) “Call your damn undead away, [Necromancer]! You’ll spook my horses! I swear, if they wrench an ankle you’ll all walk home!”
References edit edit source
- ↑ 1.0 1.1 Chapter 3.25
- ↑ 2.0 2.1 Chapter 3.24