Adelynn
Species | |
Gender |
Female |
Status |
Alive
|
Affiliation |
Merchant’s Guild |
Occupation |
Wagon Driver |
Residence | |
First Appearance |
Adelynn is a wagon driver and a member of the Merchant’s Guild.
Appearance[edit | edit source]
Personality[edit | edit source]
She didn't like skeletons raised by Pisces, not because he was a [Necromancer], but because she worried they would scare her horses.[1] She has little fear of any of the adventurers in his group.
Background[edit | edit source]
Chronology[edit | edit source]
Volume 3:[edit | edit source]
Adelynn was seen in a few chapters where she transported the Horns after their trip to the Ruins of Albez. She drove them once when they were returning from Remendia to Celum[2] and drove Pisces and Ksmvr to and from the Ruins of Albez once more so the two could pick up the magic door that they had left behind.[1]
Powers and Abilities[edit | edit source]
Classes/Levels:[edit | edit source]
- [Wagon Driver] Lv. ?
Skills:[edit | edit source]
Trivia[edit | edit source]
- Ceria reflected, that Adelynn might have had a Skill that allowed the horses to move faster.[2]
Quotes[edit | edit source]
- (To Ksmvr) “Dead gods. It’s the door, the door. Okay!?”
- (To Pisces) “You explained it to the Ant about a half-dozen times. It was obvious. The door’s the only thing you lot didn’t take, apart from the ashes and the dungeon itself!”
- (To Pisces) “Call your damn undead away, [Necromancer]! You’ll spook my horses! I swear, if they wrench an ankle you’ll all walk home!”
References[edit | edit source]
- ↑ 1.0 1.1 Chapter 3.25
- ↑ 2.0 2.1 Chapter 3.24