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Chapter 1.20 is the 22nd chapter of Volume 1 (Archived).
tl;dr[edit | edit source]
Erin meets a Gnoll [Shopkeeper] and officially names her inn. Thus begins the story of The Wandering Inn.
Synopsis[edit | edit source]
Erin defeats Olesm in chess in their first game against each other, thus winning her bet with Lism and regaining her three gold coins plus change. She then proceeds to buy his chessboard, and other essential items on the market, starting with a money pouch.
She apologizes to the female Gnoll shopkeeper next to Lism's stall then, since she had not bought there last time, thinking she would sneer at her smell. They introduce themselves and converse about smells, then Krshia shows Erin that she is a fair merchant, even doing deliveries.
Then, Erin returns to her inn, having spent most of her money at Krshia's and in a public bathhouse in Liscor. As she plays chess against herself, she has an epiphany and returns to the city two more times, the first time to buy materials to replace her inn sign (paint, brush, wood, nails, hammer), the second time to buy a ladder to actually reach it. Then, she finally names her inn:
No killing Goblins.
Characters[edit | edit source]
- Erin Solstice
- Olesm
- Relc Grasstongue
- Klbkch
- Lism Swifttail
- Krshia (Officially Introduced)
Locations[edit | edit source]
- Floodplains
- Liscor
- Liscor's common marketplace
- The Wandering Inn
- Liscor
Items[edit | edit source]
- Chessboard
- Coin pouch
- Black and White Paint
- Ladder
Statistics Obtained[edit | edit source]
- Olesm Swifttail, Level 22 [Tactician] (Revealed). Also reveal that [Tacticians] upgrade to [Strategists]. Olesm expresses his dreams of becoming [Grandmaster].