Guilds
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The Guilds are each different associations that oversee the practice of their craft/trade in Innworld.
Guilds List
Adventurer’s Guild
An organization that oversees Adventurers. Adventurer’s Guilds are standard across the world but each one varies in terms of competency, size, and so forth. This is the place where adventurers hang out and collect their rewards. Adventurer’s Guilds provide a number of services, not least of which is classifying adventurers into rankings so people can judge them harshly.[1]
Alchemist's Guild
TBA
Assassin’s Guild
An organization similar to the Adventurer’s Guild, the Assassin’s Guilds across the world are more shadowy and less common. Their contracts are usually expensive and reserved only for those with the coin and influence to contact the guild.[1]
Baker’s Guild
TBA
Bounty Hunter’s Guild
Oversee the registration of criminal records, for in case they escaped or it came up later.[2]
Captain's Guild
In northern Izril, used to register ships and detail its affiliations. There's a fee of five gold.[3]
Carpenter’s Guild
TBA
Carpet Rider's Guild
Manages flying carpet transportation services on Chandrar. Owns the carpets used and takes most of the profit made by the riders.[4]
Catcher’s Guild
TBA
Cheesemonger's Guild
Exists in Vaunt.
Cleaner’s Guild
An organization that oversees [Cleaners] and their services.
Cobbler’s Guild
TBA
Crafter’s Guild
TBA
Driver’s Guild
An organization that looking out for [Wagon Drivers], [Carters], [Caravan Leaders], plain [Riders], and etc, such as informing them of any dangers on the road like; raiders, wars, monster nests, and so on.[5]
Engineer’s Guild / Engineering Guild
Farmer’s Guild
TBA
Fisher's Guild
TBA
Grower's Guild
Oversees [Harvesters] and [Farmers].[7]
Guild of Bards
Guild for singers.[8]
Guild of Enamelers
An organization that oversees dentistry. Exists in southern Izril, but not in the north.[9]
Guild of Hostlers
Provides horses, and trains them to prevent their theft.[10]
Guild of Scriveners
Guild for [Scribes].[11]
Guild of Skies
Old guild of capret riders predating the Runner's Guilds. Based in Merried.[11]
Guild of Smiths
Operates in Deríthal-vel.[12]
Hunter's Guild of Noelictus
An organization similar to the Adventurer’s Guild, but their members take Classes specialized for hunting a specific threat like; [Undead Hunters] for Undead, [Witch Hunters] for [Witches] and Vampire Hunters for Vampires.
Innkeeper's Guild
Joke guild
Jeweler’s Guild
TBA
Landlord's Guild
An organization—which is operating in Pallass—that caters to Landlords, tenants and those seeking residency.[13]
Loader's Guild
Oversees shipments and deliveries.[14]
Mage’s Guild
Typically associated with Wistram Academy. They are mostly used to send [Messages] all over the world, be it for contacting a specific person or to deriver news worldwide. They also oversee any magic related services.
Mason’s Guild
An organization that oversees the hiring of workers for any constriction work like; buildings, city's walls, and roads.
Mercenary Guild
On Chandrar, can be used as intermediary to contact and hire mercenary groups.[15]
Merchant’s Guild
Cater for [Merchants] and their services. The Merchant’s Guild also acts as Innworld's version of banking serves, so that people can deposed their money in one branch and retirement them at an other. They also provide loans.
Potter's Guild
TBA
Rancher's Guild
TBA
Ratter's Guild
TBA
Runner's Guild
An organization that oversees Runners for the delivery of messages and objects for money. It also classifys Runners into rankings, and is the guild that decides who is worthy to be a Courier.
Seafarer's Guild
Organization that oversees sea travels. Notes sea routes.[16]
Scrivener's Guild
TBA
Slaver's Guild
Only present on Chandrar, based in Roshal.[17]
Sweeper's Guild
TBA
Tailors' Guild
TBA
Trivia
- While there exists no Innkeeper’s Guild, there does exists an Inkeepers’ Association.[18]
References
- ↑ 1.0 1.1 Glossary
- ↑ Chapter 8.22 HE
- ↑ Interlude – Halfseekers (Pt. 4)
- ↑ 10.49 Y
- ↑ Chapter 9.02
- ↑ 10.01 L
- ↑ Interlude - Senior Guardsman Relc
- ↑ Huntsong
- ↑ Chapter 9.52
- ↑ Chapter 9.54 C
- ↑ 11.0 11.1 Chapter 9.58 O
- ↑ Chapter 9.44 P
- ↑ Interlude – Halfseekers (Pt. 7)
- ↑ Interlude – Saliss the Architect
- ↑ 10.56 F
- ↑ Interlude – The Competition
- ↑ 10.11 H
- ↑ Chapter 4.18