Guilds
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The Guilds are each different associations that oversee the practice of their craft/trade in Innworld.
Guilds List edit edit source
Adventurer’s Guild edit edit source
An organization that oversees Adventurers. Adventurer’s Guilds are standard across the world but each one varies in terms of competency, size, and so forth. This is the place where adventurers hang out and collect their rewards. Adventurer’s Guilds provide a number of services, not least of which is classifying adventurers into rankings so people can judge them harshly.[1]
Alchemist's Guild edit edit source
TBA
Assassin’s Guild edit edit source
An organization similar to the Adventurer’s Guild, the Assassin’s Guilds across the world are more shadowy and less common. Their contracts are usually expensive and reserved only for those with the coin and influence to contact the guild.[1]
Baker’s Guild edit edit source
TBA
Bounty Hunter’s Guild edit edit source
Oversee the registration of criminal records, for in case they escaped or it came up later.[2]
Captain's Guild edit edit source
In northern Izril, used to register ships and detail its affiliations. There's a fee of five gold.[3]
Carpenter’s Guild edit edit source
TBA
Carpet Rider's Guild edit edit source
Manages flying carpet transportation services on Chandrar. Owns the carpets used and takes most of the profit made by the riders.[4]
Catcher’s Guild edit edit source
TBA
Cheesemonger's Guild edit edit source
Exists in Vaunt.
Cleaner’s Guild edit edit source
An organization that oversees [Cleaners] and their services.
Cobbler’s Guild edit edit source
TBA
Crafter’s Guild edit edit source
TBA
Driver’s Guild edit edit source
An organization that looking out for [Wagon Drivers], [Carters], [Caravan Leaders], plain [Riders], and etc, such as informing them of any dangers on the road like; raiders, wars, monster nests, and so on.[5]
Engineer’s Guild / Engineering Guild edit edit source
Farmer’s Guild edit edit source
TBA
Fisher's Guild edit edit source
TBA
Grower's Guild edit edit source
Oversees [Harvesters] and [Farmers].[7]
Guild of Bards edit edit source
Guild for singers.[8]
Guild of Enamelers edit edit source
An organization that oversees dentistry. Exists in southern Izril, but not in the north.[9]
Guild of Hostlers edit edit source
Provides horses, and trains them to prevent their theft.[10]
Guild of Scriveners edit edit source
Guild for [Scribes].[11]
Guild of Skies edit edit source
Old guild of capret riders predating the Runner's Guilds. Based in Merried.[11]
Guild of Smiths edit edit source
Operates in Deríthal-vel.[12]
Hunter's Guild of Noelictus edit edit source
An organization similar to the Adventurer’s Guild, but their members take Classes specialized for hunting a specific threat like; [Undead Hunters] for Undead, [Witch Hunters] for [Witches] and Vampire Hunters for Vampires.
Innkeeper's Guild edit edit source
Joke guild
Jeweler’s Guild edit edit source
TBA
Landlord's Guild edit edit source
An organization—which is operating in Pallass—that caters to Landlords, tenants and those seeking residency.[13]
Loader's Guild edit edit source
Oversees shipments and deliveries.[14]
Mage’s Guild edit edit source
Typically associated with Wistram Academy. They are mostly used to send [Messages] all over the world, be it for contacting a specific person or to deriver news worldwide. They also oversee any magic related services.
Mason’s Guild edit edit source
An organization that oversees the hiring of workers for any constriction work like; buildings, city's walls, and roads.
Mercenary Guild edit edit source
TBA
Merchant’s Guild edit edit source
Cater for [Merchants] and their services. The Merchant’s Guild also acts as Innworld's version of banking serves, so that people can deposed their money in one branch and retirement them at an other. They also provide loans.
Potter's Guild edit edit source
TBA
Rancher's Guild edit edit source
TBA
Ratter's Guild edit edit source
TBA
Runner's Guild edit edit source
An organization that oversees Runners for the delivery of messages and objects for money. It also classifys Runners into rankings, and is the guild that decides who is worthy to be a Courier.
Seafarer's Guild edit edit source
Organization that oversees sea travels. Notes sea routes.[15]
Scrivener's Guild edit edit source
TBA
Slaver's Guild edit edit source
Only present on Chandrar, based in Roshal.[16]
Tailors' Guild edit edit source
TBA
Trivia edit edit source
- While there exists no Innkeeper’s Guild, there does exists an Inkeepers’ Association.[17]
References edit edit source
- ↑ 1.0 1.1 Glossary
- ↑ Chapter 8.22 HE
- ↑ Interlude – Halfseekers (Pt. 4)
- ↑ 10.49 Y
- ↑ Chapter 9.02
- ↑ 10.01 L
- ↑ Interlude - Senior Guardsman Relc
- ↑ Huntsong
- ↑ Chapter 9.52
- ↑ Chapter 9.54 C
- ↑ 11.0 11.1 Chapter 9.58 O
- ↑ Chapter 9.44 P
- ↑ Interlude – Halfseekers (Pt. 7)
- ↑ Interlude – Saliss the Architect
- ↑ Interlude – The Competition
- ↑ 10.11 H
- ↑ Chapter 4.18