Seamwalkers

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I am the consequences!

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Seamwalkers, also known as Ctheziborn and The Rot Between Worlds,[1] are eldritch creatures that come from beyond the world's edge.

Appearance[edit | edit source]

Blind vessels from which roiling filaments searched, little tendrils of squirming malevolence within the sclera, peeking left and right. The jaws folded morbidly together like the most emaciated arms opened wide, revealing a nostrous mouth which joined stomach and cilium-threads that begged, drooling, for sustenance. A ravenous coffin-carnivore trapped within morbid layers of rotting skin turned, a gesture of open embrace as a centipede might offer. Then it fell forwards and scuttled, blind and loathsome, keening a half-song, half-wail of sucked sounds. Digestion given voice, a craving of malevolent intent.
Description of a Seamwalker[2]

Physical features widely vary between individual Seamwalkers, such as being tall as Giants, possessing rotting or rubbery skin, multiple eyes and appendages, and more. Some are infected with parasites. They are described to be biologically impossible.

Overview[edit | edit source]

Seamwalkers are eldritch beings from beyond realities, said to be "born of void and madness". They prey upon worlds and gods, consuming the weakest and swarming strongholds.[3]

One of the most feared things in the world, Seamwalkers reside in a "zone of nothingness" beyond the Last Tide where nothing can survive. Described as things that should never reach land or walk under the sun, they are hunted by dedicated nations such as Drath and Cenidau.[4]

The corpse that is now A’ctelios Salash was a Seamwalker, described by the Quarass to be the largest of its kind, to the residents of Innworld's knowledge.[5] Seamwalkers can be larger still, as seen with the Timewalker.

Powers and Abilities[edit | edit source]

Some Seamwalkers are immune to or consume magic. Similar to the gods, they can absorb the souls of ghosts with a touch. In one case, a Seamwalker that consumed a god was able to use the god's power.

Most Seamwalkers are incapable of surviving in the presence of gravity or in an oxygen-rich atmosphere, though some can adapt. They can exist in the Land of the Dead, while being biologically alive.

While they can be killed, the corpse of A’ctelios Salash does not rot with time and configures special properties when eaten. While it is unknown if this is the case with all Seamwalkers, Zineryr mentioned that anyone that came into contact with a Seamwalker would have had to be decontaminated.[6]

Gallery[edit | edit source]

Trivia[edit | edit source]

  • While first mentioned in Chapter 4.03 K, Seamwalkers were not officially named until Chapter 8.75. Before then, they were referred only as the "things that Drath hunts."
  • Selphids and Gazers are related to Seamwalkers.[7]

References[edit | edit source]