Goblin Kings are an entity that occasionaly arises among Goblins and typically lead the species. They lead rampages against the other species of the world, and are thus a common excuse used for suppressing and exterminating Goblins.
Background[edit | edit source]
Goblin Kings emerge every few centuries at most and each time herald destruction and death without fail. They appear to be a naturally occurring phenomenon, a rare individual born out of the Goblin population that has immeasurable talent, much like Goblin Chieftains and Goblin Lords. However, while Chieftains and Lords can be reasoned with, Goblin Kings are different.
Each one is incredibly difficult to kill and lays waste to every civilization they encounter. They lead massive armies formed from Goblins that emerge from every part of the world and flock to the Goblin King’s banner. Only the combined efforts of nations can stop Goblin Kings, which is why almost every nation in the world has signed a treaty which requires their aid in destroying a Goblin King, should one appear. Such is their threat that Goblin Lords are actively hunted down to prevent them from becoming Goblin Kings.[1]
Goblin Kings are a gesalt consciousness of every Goblin King that has existed at that point, with the First Goblin King's personality being notably dominant.[2] They arise when they learn the truth of Goblins. The Goblin King was designed by the Gods as a reason for other species to war against Goblins, though they never planned for him to become so powerful.[3][4]
Once an individual becomes a Goblin King, they become insane with rage, overcome by the single-minded hatred of the First Goblin King compounded by the rage felt by the other Goblin Kings when they inherited this power, and are compelled to destroy the "playthings" and all that the Gods have wrought.[5] The New Goblin King relives the memories of their predecessors before they regain consciousness, during which the original can use their body without their input.[6] The Goblin King is willing to fulfill the desires of his new host so long as they don't contradict his goals and it's within his power to do. Afterwards, the Goblin King will secure the long-term survival and advancement of Goblins to ensure his continued existance, and weaken the bonds of the world to make the the Dead Gods do not return and execute his rage against non-Goblins.[4]
After they die, their ghosts are no longer affected by the Goblin King's rage and their personalities revert to how they were prior to becoming Kings.[7]
Requirement[edit | edit source]
Knowledge of the Truth of Goblins can lead to a goblin becoming a Goblin King on the spot.[8] However, it is unclear if there are other methods or requirements to becoming a Goblin King. Goblin Kings are separate from levels and classes, and not a function of the Grand Design.[9]
Powers and Abilities[edit | edit source]
The Goblin King has access to all the Skills, Spells, knowledge and techniques possessed by previous Goblin Kings. Once a Goblin becomes the Goblin King, they become untouchable by the Grand Design, which cannot read their thoughts despite how they still possess their classes and Skills.[9] As such, they stop levelling once they become the Goblin King, so there is no [Goblin King] class.[4] Their memories from when they become Kings onward are also harder to access by future Goblins, described as 'burning'.[10]
The Goblin King can see fate and destroy anything. They are also able to alter the thoughts of other Goblins, removing positive memories of non-Goblins that they hold so they will join his war, unless one of the King's consciousnesses resists.[2] The Goblin King also knows how to harm the divine in battles of perspective, though he cannot bring forth enough different perspectives to deal significant damage.[11]
Known Classes:[edit | edit source]
- [Healer] / [Alchemist] / [Chieftain] (Velan the Kind)
- [Shaman] (Sóve)
- [Goblin Lord (The Wandering Inn) — Rabbiteater of Champions. The Invincible Knight. True Hero of Rhir], Lv. 77
Skills:[edit | edit source]
Note that some skills ( * = ? ) may be Lost after he lost two-thirds of the other Goblin Kings.
- Unconfirmed
- [Carrying Step] *
- [Cleave the Mortal World] *
- [Double Jump] *
- [Dragonslayer's Javelin] *
- [Eyes of the Twin Sun] *
- [Hands of the Uncreator]
- [Immunity: Flames] *
- [Lightspeed Reaction] *
- [Like a Lion, He Leapt] *
- [March of Annihilation] *
- [Piercing Shot] *
- [Returning Throw] / [Return Weapon] *
- [Scatter Throw] *
- [Skillbreaker's Blade] *
- [Skysplitting Slash] *
- [Swordform: Master Duelist] *
- [Vorpal Sword] *
- [Weapon Art: Titan’s Cleaver] *
Lost Skills:[edit | edit source]
- Velan the Kind
- [Body: Greater Bludgeoning Resistance]
- [Body: Rapid Regeneration] / [Rapid Regeneration]
- Rabbiteater
- [Deathstep Landmine]
- [Magic-piercing Shells]
- [Summon the Battleship: Full Salvo]
- [Wondrous Deed: Beyond Any Limit]
- Presumed Skills (Rabbiteater's in present day)
- [Aura of the Brave]
- [Aura of the Hearth]
- [Basic Riding]
- [Brother, Hit That Target]
- [Champion’s Gear]
- [Dangersense]
- [Form Squad: My Companions Are With Me]
- [Giant’s Parry]
- [Grand Slash]
- [I Burned Brighter Ere I Fell]
- [Improved Block]
- [Intercept Mortal Blow]
- [Lightsoaked Armaments]
- [Long Backstep]
- [Mistreach Cut]
- [Muffled Armor]
- [Raythrust of Light]
- [Reinforced Armor (Steel)]
- [Second Wind]
- [Shield Ram]
- [Solar Storage – Brilliant Grand Slash]
- [Solar Storage - Raythrust of Light]
- [Squad: Goblin Teamwork]
- [Steelcut Sunder]
- [Supreme Aspect of the Champion] (changed from [Aspect of the Champion])
- [Supreme Intelligence]
- [Supreme Speed]
- [Supreme Wisdom]
- [Valor of Champions]
- [Wondrous Deed: I Believe in Miracles]
- Sóve, the Island Queen
- [Realm of the Eternal Tempest]
- [Freeze the World]
Spells:[edit | edit source]
- Tier 6:
- [Ray of Disintegration]
- Tier 7:
- [Arrow of Winter: Glacius Pillar]
- Unknown:
- [Death Orbs]
- [Flesh to Stone]
- [Imperial Soul Cage]
- [Mass Transmutation: Water to Wyrm Acid]
- [The Tempest of the Six Wyrm Queens]
- [Tracer Teleport]
Known Goblin Kings[edit | edit source]
- Curulac of a Hundred Days
- Velan the Kind
- Sóve, the Island Queen
- Ieriv the Bloodtide[12][13]
- Maskegrall[14]
- Parithcae the Liberator
- Hithzerene the Scaled
- First Goblin King
- Rabbiteater (alternate version from Palace of Fates)
Trivia[edit | edit source]
- Goblin Kings can recall the entirety of the Goblin memories.
- There have been eighty-three Goblin Kings.[2]
- The First Goblin King was also the first Hobgoblin.[2]
- The Palace of Fates does not simulate the Goblin King. Instead, it projects the real Goblin King's soul into its simulations.[2]
- In one of those simulations, Rabbiteater became Rabbiteater the Traitor, the Goblin King of Betrayal.[2]
- Ierev once visited a [Garden of Sanctuary] that belonged to a Drowned Man.[4]
References[edit | edit source]
- ↑ S02 – The Antinium Wars (Pt.3)
- ↑ Jump up to: 2.0 2.1 2.2 2.3 2.4 2.5 10.34 MGF
- ↑ 10.35 (Pt. 1)
- ↑ Jump up to: 4.0 4.1 4.2 4.3 10.36 (Pt. 1)
- ↑ Chapter 2.19 G
- ↑ 10.36 (Pt. 2)
- ↑ 10.33 MNK
- ↑ Goblin Days (Pt. 6) – Of Dragons
- ↑ Jump up to: 9.0 9.1 Chapter 9.61 G
- ↑ Interlude – Arcsinger's Memories
- ↑ 10.35 (Pt. 2)
- ↑ Chapter 9.31
- ↑ Chapter 8.00
- ↑ 10.18 E