Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Skinner's Attack on Liscor

From The Wandering Inn Wiki

Skinner's Attack on Liscor was a major event that was the conclusion of Volume 1 of the Wandering Inn. Triggered by the discovery of the Ruins of Liscor and the subsequent release of Skinner by adventuring teams, the First Attack led to a significant overrun of Liscor's walls by the undead.

Release of Skinner (Retouched from original, by DemonicCriminal)

Attack on Liscor edit edit source

After the release of Skinner, the city was stormed by a massive wave of zombies, undead, and Crypt Lords.[1] While the initial attack was held to a standstill by Relc, Pisces, Zevara, and members of the Liscor's City Watch, it was not enough to push back against the onslaught of undead without the assistance of the Liscor's Antinium Hive. However, Ksmvr, as the acting Prognugator, refuses to send more than 15 soldiers to help defend the city, as the Queen of the Free Antinium was undergoing the Rite of Anastases to revive Klbkch.

After Klbkch was revived, he countermanded Ksmvr's order to retreat and defend the hive. With the support of all the Antinium Soldiers, Liscor's Watch was able to overcome the attacking undead and push them out of the city.

Skinner went into the city, following the first wave of his undead, but the monster retreated after a duel against Relc. Relc couldn't follow it, because he was needed to repel the undead that still pressed on the defenders.

Attack on the Inn edit edit source

Skinner's Attack on the Wandering Inn (illustration by DemonicCriminal)

Before any undead attacked the Inn, an individual Antinium arrived, who was an Aberration, intent on killing Erin. Before this Antinium could hurt Erin, another Antinium, Knight, who was a member of the chess club, arrived to save Erin.[1] Knight ends up killing the Aberration and proclaims that he brought about 30 other individual Antinium who left the hive to defend Erin against the imminent undead attack. Simultaneously with the attack on Liscor, Skinner sent a large group of undead and crypt lords to attack Erin's Inn. The individual Antinium Calabrian reported “over forty thousand undead creatures” attacking the city.[2] The Inn was defended by Erin, Toren, Rags and her tribe, and 32 individual Antinium workers who had left the hive to protect Erin. These were the members of her chess club.

After Skinner retreated from Liscor itself, abandoning his difficult battle with Relc, the first real challenge Skinner had encountered, it went directly towards the inn. When it got there, the defenders of the inn were already exhausted. Erin throws a large jar of acid at Skinner, burning his outer dead skin, which he used as a shield. Rags and her tribe arrive and attack Skinner. They are immune to the [Terror] spell as Goblins "always live in fear." For every one Goblin that Skinner is able to kill, five attack him. Rags eventually is able to use her fire wielding magic to subdue Skinner enough to throw a jar of acid into his mouth and he dies. The revived Klbkch also went to the inn to sweep away the last undead. Of the original 32 worker Antinium that came to protect Erin, only 4 lived: Belgrade, Garry, Bird and Anand.[3]

Aftermath edit edit source

The attack cost 27 Goblin lives and 28 Antinium worker lives at the Inn. Over 200 guardsman and nearly 1,000 civilians perished in Liscor, and 147 Antinium workers and 365 Antinium soldiers were killed during the defense of Liscor. Zevara attempted to put the blame of the attack on the adventurers, but the only surviving adventurer was the catatonic Yvlon.[4]

Note: Calabrian's report of more than 40,000 undead attacking Liscor seems implausible: The undead forces had been able to intrude into the city with impunity, which is not mirrored by the relatively low casualty numbers in the city. Either, there had been less undead than Calabrian counted; or they were not able to act as a coherent army and most of them were not actually attacking, but simply lurking around the dungeon and the city after being released. Crypt Lords and also Skinner were probably each controlling a dangerous retinue of undead while the larger mass didn't have specific orders.

Az’kerash had noticed the surge of undead activity near Liscor, and ordered the undead to bring Skinner's treasure hoard to him.[5] However, he never received any artifacts from the returning undead, and blamed the remaining Fleshworms of the Dungeon for that.[6]

References edit edit source