Skills Effect/I

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Skills Effect starting with the Letter: I

I[edit | edit source]

Name Effect Reference Chapter(s)
[I Am the Origin of Contracts: By Right of Mendacity, I Annul Any Oath, I Shatter Every Pact] The User can destroy a contract. It works better if the contract had already been violated, in spirit or letter. 10.17
[I Am Unmovable] Makes the User unmovable by vastly increase their defence to the point that they can brace a heavy assault charge, and not be uprooted from the spot. 8.19 H
[I Bear My Mistress’ Stains] The User takes upon themselves the stains, included minor cuts and bruises, that their Mistress suffers. Foody Discussions
[I Burned Brighter Ere I Fell] 8.73 R
[I Called A Storm In the Name of the Harpy Queen]
[I Can Do Anything I Claim]
[I Can Shoot That] Nock and shoot with a bow, 'arrows' that would normally fail to be used as normal arrows like a javelin, or a sword.
The User has still to account for the form and weight of these 'arrows' as if they are to heavy they drop if they don't adjust their aiming.
8.63 K
8.64 K
[I Carry My Mistress' Burdens] 8.82 (Pt. 1)
[I Challenge You] Provokes the opponent(s) to come and attack the User. 9.41 (Pt. 2)
[I Claim Your Fate] The User stabs the Target and obtains their power. 9.70 (Pt. 1)
[I Command Your Hummanity: (Order)] The User forces human subbordinates to carry out the following order, suppressing any hesitation. The affected individuals will forgo tactics when fighting. 9.70 (Pt. 3)
[I Dipped My Blade in Destiny] 9.70 (Pt. 1)
[I Double Dare You] Challenge Skill in which the User dares a Person to fulfil a dare. Once the dare requirements are met, that Person is empowered in someway for a limited amount of time, like about 30 minutes. 9.27 RC
[I Fear No Flame] A Superior Fire Resistance Skill were it grants the User complete immunity from extreme temperature Fire and Heat, and even from Dragon’s Fire. 8.09
[I Forged in the Greatest Fire I Have Known] A Unique [Smith]’s Skill that Grants the User the power to produce extreme temperature Fire and Heat, high enough to melt Adamantium, in a range of a thousand feet around them. 8.09
[I Fought Against Five Alone] For a moment 4 other perfect copies of the User appear to fight beside the User. 8.26 FK
[I Go First]
[I Grew Luck Itself]
[I Grew With Every Bite]
[I Have Seen It Die]
[I Left My Name Behind] Erases the User's identity, as well as the memory of them and their deeds. 9.70 (Pt. 2)
[I Left the Carrion None of Their Due] A Skill that doesn’t let the User and those under their command not permanently wound or killing their opponents by undoing ever inflicted wound or kill like;
Having those who suffered wounds like, a severed limb still being there intact, but becoming limp and unresponsive until this skill effect ends.
And those who have been killed like, being cut into bloody chunks, remaining whole and uncut, but going into an unconscious immobile unresponsive state. The 'dead' would wake in exactly 24 hours from the moment the blow had happened.
Only the opponents possessions, like armor and weapons, are not affected by this Skill, thus remaining damaged or destroyed.
Also the 'dead' opponents could still really die under other factors like, lack of oxygen.
8.52 MN
[I Made a Copy] 8.77 B
[I Match Your Strength for Strength] Isles of Goblin and Minos
[I Moved Like Thunder] The User moves briefly at great speed like thunder. 8.64 K
[I Sense Treachery] The User is forewarned of subterfuge and hostility aimed against their charge or charge's allies. 9.70 (Pt. 3)
[I Stabbed Everything I Saw] 8.77 B
[I Stepped Through the Mundane World] Allows the User to phase through the world, so that they can pass through a door without opening it, or walls.
The passing transferring is fast, not slow.
8.77 B
8.76 B
[I Stirred That] Cooking Skill that stir the food while being cooked. 9.25
[I Stole a Better Tomorrow] Stories
[I Stole Fate]
[I Stole Lightning] 9.20
[I Struck Him Deaf] Renders a struck opponent by the Target momentary deaf. 8.45 O
[I Took Eight Steps Like Thunder] The User takes 8 steps, each as fast as thunder. Adventurers (Pt. 3)
[I Walked the Crossroads of Izril] 9.50
[I Will Never Let You Go] Allow the User hand to keep gripping and tightening its hold on, no matter what, even if the hand has been severed from the User, and the digits been severed as well, the fingers keep tightening. 8.74 DR
[I Worked Like Three Men] Makes 2 clones of the User to work as three-to-one. 9.25
[I’m As Good As You Are]
[Ice Magic Affinity] 6.39
[Icon of Faith]
[Ignite Creation] A target object created by the User bursts in vivid red flame. The target counts even if it's a collaborative creation, or the User contributed indirectly to it. 10.02 Y
[Ignore Bump] Innovation and Invention
[Ignore Pain] A passive Skill that makes the User ignore any pain they may be in. 4.27 H
[Illustrated Point] 9.15 VM
[Illustrator’s Vision] 6.11
[Imbue Skill] Allows the User to use a non-weapon Skill through a weapon or vice versa. 9.35 O
[Imitation of Might] Used as [Imitation of Might: (Person)], changes the user's body and weapons to imitate another powerful individual and use their strength and techniques. Requires the User to copy the exact motions and fighting style, and the effect ends if they stop doing so. 10.12 H (Pt. 2)
[Immobile Ranks] 7.47 K
[Immobilizing Touch] The User can Immobilize someone after touching them for a few seconds depending on their level.
High-level individuals will barely stop.
8.02
[Immovable Stance: Manticore] 9.35 O
[Immunity: Alcohol] A toggleable Skill that can disable the drunken effects of alcohol. 1.45
[Immunity: Crossbow Bolts]
[Immunity: Fear]
[Immunity: Vampirism]
[Impact Charge] 4.08 T
[Impact Headbutt] 8.67
[Impact Arrow] 9.41 (Pt. 3)
[Impact Kick] A kick that can launch the Target in the air. 10.24 E
[Impact Punch]
[Impact Reflection] A [Driver] Skill that reverses the force of an impact towards the other party. 7.59
[Impact Rush] A charging Skill that knocks back opponents. 7.47 K
[Impact Spear] Increases the force of the User's spear thrusts. 8.85
[Impactful Blows]
[Impaler's Formation] Military command Skill. 9.66
[Impartial Observer] 8.47 H
[Imperial Appraiser] Gives the User the ability to see flaws and hidden traits in most mundane items almost instantly. Krshia
[Imperial Aura] 6.08
[Imperial Levy] A Skill that requests fighting forces from other towns or cities. 4.35 E
[Implacable Demeanor]
[Implacable Order] Gives an order that can not be argued with only accepted or refused. 5.16 S
[Impossible Dodge] 8.83
9.50
[Improved Balance]
[Improved Block]
[Improved Bracing]
[Improved Evasion: Projectiles] Dodge any type of projectiles. 9.53
[Improved Mana Circulation]
[Improved Parry]
[In My Arms] Pulls the Target child into the User's arms. Interlude – Songs and Wands
[Incendiary Fist] 8.65
[Incisive Comment] 6.57
[Increased Income] 5.17 S
[Increased Income: Job] The User earns more pay from the income of their job. Innovation and Invention
[Increased Warmth: Ember] 9.41 (Pt. 2)
[Incredible Adhesive] Make a glue twice as strong as regular. Innovation and Invention
[Incredible Leap]
[Incredible Solvent]
[Indefinite Flotation] The Rower and the Bartender
[Indefinite Lift]
(Mental)
[Indefinite Marching]
[Indestructible Clipboard] Makes the User's personal clipboard as hard if not harder than Adamantium. 9.35 O
[Indirect Bombardment] A Skill that relies on the User's intelligence to perform physics calculations with ballistic weapons. Experiments in Goblins
[Indirect Hex] 7.59
[Indomitable Will] 1.41
[Inebriated Toughness]
[Inert Stirring Rod] 9.54 C
[Influential Words] Nudges the Target into following the User's suggestions. 10.28 N
[Information Dump: (Target)] Provides information about the Target. 10.17
[Infuse Color] Infuses colors taken from other objects with [Drain Color], granting the properties of that object to the Target. Infusing more of the color or concentrating them will increase the properties. 10.09 E, 10.10 E (Pt. 1)
[Infuse Witchcraft: Objects]
[Infused Dough]
(Scaethen Dough)
Recipe Skill ...TBA
[Ingredients Sense (Minor)] Allowed the User to instantly know what edible things are around them.
Although it has a range of about 5 feet, it still pickes up everything edible in the area.
7.05 P
[Ingredients Stabilization] 9.03
[Ingredients: Cultural Shift!] Brewing Sariants
[Inheritance of the Bandit Lord] A [Bandit Lord] Skill in which at the moment of their dead they can send something by teleport it across vast distances to a specific person of their choosing.
For a second the dying [Bandit Lord] will also see that person face as they receive the object.
8.64 K
[Injury Sense] 1.01 D
[Inkless Fur]
[Inn’s Aura] An Aura Skill that allows the User to control the area around their inn in ways that can help allies and impede enemies. 2.23
[Innate Spell: Detect Magic]
[Innovation Never Ceases] Innovation and Invention
[Inopportune Trip]
[Insider Information]
[Inspect Ward's Condition] The User is informed of the Target's health and feelings. The connection grows fainter with distance. The Roots (Pt. 2-2)
[Inspection: Gold Collected]
[Inspiring Chorus]
[Inspiring Moment]
[Inspiring Words] 5.62
[Instant Arrow] 9.41 (Pt. 3)
[Instant Disguise]
[Instant Drying]
[Instant Duck] The User ducks an incomming attack. 10.27 GMG
[Instant Retribution: Threat] Inflict immediate punishment to someone who made a threatening statement/action. 8.50
[Instant Clothing Change] 9.21
[Instantaneous Barrage (Phantom Arrows)] Commonly shortened to [Instantaneous Barrage], this Skill shoots a second wave of phantom arrows directly after the first real volley shot by allied forces. 7.23 LM
[Instantaneous Redirection] Instantly changes the direction of the User regardless of momentum and angle. 7.03
[Instantaneous Reload] Reloads bows or crossbows of allied forces immediately using real arrows or bolts. Strategists at Sea (Pt. 1)
[Insult to Injury] 7.31
[Intensify Spell]
[Intercept Communications]
[Intercept Missive] Intercept and steals someone's ongoing missive, even if its send by magic, for the User. 9.35 O
[Intercept Mortal Blow]
[Interception Fire] The User fires a projectile in order to intercept the firing projectile of the opponent. 7.47 K
8.67
[Intimidating Bellow] The User let's out a loud shout which attracts attention. 9.70 (Pt. 2)
[Intimidating Glare] 3.11 E
[Intimidating Shout] 9.20
[Intimidating Stare] 2.37
[Introspective Moment]
[Intuition] 2.09
[Inventory: Trickle of Replenishment] Used on gathered magical items belonging to the User, the magic inside is slightly replenished. 10.03 Y
[Invisible Bolt] Turns a fired crossbow or ballista bolt invisible. 7.47 K
[Invisible Cast] Render a projectile thrown invisible. 8.67
[Invisible Guard]
[Invisible to Decency]
[Iron Scales]
[Ironscales]
A Defensive Skill for Users that have a scaled body, like Drakes or Lizardfolk, which renders their scales much stronger and more resistant to harm.
This Skill is a higher level version of [Thick Scales].
[Ironmarrow Bones] Fundamentally change the User bones to be far more stronger and durable, but with the down side of being to much heavy. 9.35 O
[Ironshell] A Defensive Skill for Users that have a shelled body, like Antinium, which renders their shell much stronger and more resistant to harm. 9.00
[Iron Skin]
[Ironhide]
A Defensive Skill for Users that have a skinned body, like Humans, which renders their skin much stronger and more resistant to harm.
This Skill is a higher level version of [Thick Skin].
1.14
[Iron Will] Renders User immune to most if not all fear effects.
[Is It A Deal]
[It Hurts Less]
[It’s a Joke, Not a Crime]
[Item: Replenish Charges] Recharge to their full capacity an object that runs by some kind of power. 9.41 (Pt. 1)
[Item: Skillblocking Flash]
(Spectacles)
Skill Effect Navigation
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