Skills Effect/W

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Skills Effect starting with the Letter: W

W[edit | edit source]

Name Effect Reference Chapter(s)
[Wager Set]
[Wagon: Damage Shield] Nullifies damage the User's wagon would've suffered. 10.21 E
[Wail of Agony] 9.29
[Walk Forwards Unto Death, Or Victory]
[Walk of the Blademaster, Path of Legends] While walking, in a heartbeat the User simultaneously activates multiple mastered blade Skills all at once and independently for each opponent, with each blow played out as fast as they should. 9.30
[Walk of the Swordmaster]
[Walk Out of Trouble]
[Walking in Your Shadow] A cloaking Skill that allows the User to walk beside or close by someone, without being detected by anyone else. 8.63 K
[Walking Shadow] Turns the User into a shadow. 10.08 (Pt. 2)
[Wall Run] The User can run on vertical surfaces. Adventurers (Pt. 3)
[Waltz: The Traveler’s Journey] 6.27 M
[War Cry: Eleleu] 9.66
[Warding of Safety] Changes the clothes of the Target. 10.19 E
[Wardrobe Change] Protect from all but the worst dangers and monsters.
Can be applied on a Tribe to do the same.
8.02
[Warriors Fall Back] Have engaging forces withdraw from battle. 8.65
[Water-Retaining Soil]
[Water Bridge] The Innkeeper’s Knight
[Waterlogged Crops] Allows the User to grow crops in a flooded environment. 10.23 LMGY
[Waterproof Fabric]
[Waves Rock Me Not]
[Wave Sense]
[Wavebreaker’s Advance] The User can have their ship shot forwards and smash through a wave to part it, by splitting the waters as the bow hits it, allowing the ship to sail through the gap before the wave, now split in two, begins to collapse. Chess and Ships
[Waypoint]
[We Both Win, We Both Lose] The User and Target equally win something from each other but equally loses something as proportional to their wins. Adventurers (Pt. 3)
[We Fell Upon Them Like Mist] Makes the User and their allies intangible, which makes the enemies blades pass through them without harm.
The effect last for a few minutes.
8.26 FK
[We March Under Friendly Skies]
[We Marched Amidst the Surf] 8.84
[We Sailed Under Flags of No Quarter]
[We Travel Together] Allows a travelling companion to match the User's speed. 9.10 W
[We Took No Prisoner]
[We Unleashed Our Truest Potential]
[Weak Frost Resistance]
[Weak Lucky Draw]
[Weakness Feint]
[Weapon Art: Aggregate Volley]
[Weapon Art – Aggregate Volley]
A Projectile Skill that superimposed the User with other copies of themselves to shoot in unison from a slightly different angles with every ranged weapons the User has on them.
Each projectiles can also be enchanted with other Skills, like [Piercing Strikes] and [Power Shot].
8.22 HE
8.37 H
[Weapon Art: Stake the Bloodsucker]
[Weapon Art: The Bonfire Rages] Calls down a raging flame, with the power like a Tier 4 spell, around the User to clear their surrounding with fire.
If the User can create special flames from regular fire, than they can choose to have the flames that they call down be of that special flame.
Levels
[Weapon Clash]
[Weapon of Faith] 8.28
8.84
[Weapon Proficiency: Club]
[Weapon Proficiency: Knives]
[Weapon Proficiency: Shield]
[Weapon Proficiency: Spear]
[Weapon Proficiency: Sword]
[Weapon Switch] 9.49
[Weapon: Extended Range (5 Feet)]
[Weapon: Moment of the Half Giant]
[Wear My Integrity] Others perceive an article on the User's person as something that uphold the User's honesty and moral principles. Senior Guardsman Relc
[Weather-resistant Structure]
[Weathersense]
[Webwork Riposte] 9.41 (Pt. 3)
[Weight Control]
[Weight of my Sorrows] The Target is covered in blue flames of sadness, and has its weight increased. 10.21 E
[Weighted Nets] Tales of Innworld #2
[Weightless Throw] Throw something or someone as if they weigh nothing. 9.35 O
[Wheels: Uneven Rolling] Innovation and Invention
[When She Drew Her Blade: Time Fled Her]
[Whirling Guard]
[Whirlwind Cleave]
[Whirlwind Dodge]
[Whirlwind Followup] 9.41 (Pt. 2)
[Whirlwind of Blades]
[Whirlwind of Blows]
[Whirlwind Slash]
[Whirlwind Slice] 9.29
[Whirlwind Sprint]
[Who Can Smile] Make others smile in reassurance. Age and Tales
[Wide Sweep] 8.00
[Wider Clean] Clean about half again as much dirt around where the User is cleaning. 9.25
[Wild Affinity]
[Wild Approach] Makes the User more agile. 10.24 E
[Wild Call: Howl of the Continent]
[Wildcall] 8.79
[Wild Gallop]
[Wild Gift: Elephant’s Strength] 8.48 H
[Wild Onslaught]
[Wild Riot]
[Wildspeech]
[Wildwind Ride]
[Will of Steel]
[Will of the Beasts]
[Willow’s Counter] 9.07
[Willowind Charge]
[Wind Cutter]
[Wind Resistance: Projectile]
[Wind Sheathe] Aura Skill where the User envelops their sword in a shimmering vortex of wind to hasten their swings or strike enemies from afar. 8.06 RT
[Wind Slashes] 9.59 O
[Windcaller’s Fist: Howl of the Vortex] 9.58 O
[Windcutter Strikes]
[Wings of Salvation] The Target animal opens their wings before they hit the ground. The Pilot and the Knight
[Wings Upon Ice] A Mischief Skill that makes the User ice-skate like a professional, while giving off a slightly obnoxious feeling to all those who watch them.
Skill effect only lasts for a few minutes.
9.25
[Winning Smile]
[Winter Growth] 3.17 T
[Wire Noose] 7.42 M
[Wondrous Deed: I Believe in Miracles] 10.22 R
[Words of Conviction]
[Words of Reconciliation] Gravesong Book One
[Words Only For You and Me] Allows the user to speak privately with the target. It can target someone hiding behind proxy. 8.85
[World Traveller: (Skill Name)] Allows the User to use any Skill from any Class that they had encountered and were able to learn, like the [Grasshopper’s Run] Skill.
The User can also share these Skills with other people that are travelling with them, but only if these people are able to use them.
8.31
[Wound Closure] User recedes a wound they've suffered. 10.27 GMG
[Written Decree] Enforce the rules written in a decree, so that everyone follows them.
Only people who have the right Skills or Level can defeat this Skill.
A Night in the Inn
[Wyvernhide Flight] 7.62
Skill Effect Navigation
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