Spells/M

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Name Effect Reference Chapter(s)
[Madrinel's Intrusion] Hacking spell to intrude on scrying. 10.31 – Pt. 1
[Mage Armor]
[Mage Hand]
[Magic Anchor]
[Magic Bubble] Creates a glowing prismatic bubble that can levitate things inside of it. 10.24 E
[Magic of a Thousand Souls]
[Magic Parasol] Foody Discussions
[Magic Picture] 9.43 L
[Magic Stone]
[Magic Tripwire] 8.64 K
[Magic Void] 8.70 E
[Magical Anchoring]
[Magical Arrow]
[Magical Field: The Somber World of Blue] Engulfed a radius of a thousand feet around the Caster into a Blue barrier, which renders any attacks into it that are not coloured Blue, be it from weapons and spells, ineffective. 7.58
[Magma Spray]
[Magma Wave]
[Magnesis: Attraction Polarity] 8.80
[Magnify Image] 8.33 R
[Magnify Spell]
[Mana Bubble]
[Mana Burst] 8.28
[Mana Disruption]
[Mana Holder]
[Mana Shield] 9.51 Z
[Manasource Shield]
[Markings of Speed]
[Mass Calm] A mass variation of the [Calm] Spell that is used on multiple people.
Fails if their emotions are to strong.
7.31
[Mass Cleanse] Like the [Cleanse] Spell but instead of cleaning a small area it cleanse a wider area.
[Mass Deathward] Applies [Deathward] to multiple targets. 10.25 MG
[Mass Disjunction] Nullifies a Skill in a radius. 9.70 (Pt. 3)
[Mass Dispel Magic] 9.68
[Mass Featherfall] Slows down the descent of a group of people. Adventurers (Pt. 3)
[Mass Haste]
[Mass Enchantment: Haste]
9.67 (Pt. 1)
[Mass Invisibility]
[Mass Levitation] Makes multiple Targets float in the air. 9.38 TV (Pt. 2)
[Mass Paralysis]
[Mass Ray of Disintegrations]
[Mass Silence] 7.36 C
[Mass Silent Sickle]
[Mass Sleep] 9.67 (Pt. 1)
[Mass Slumber]
[Mass Stone Lances]
[Mass Teleportation]
[Mass Teleport]
7.36 C
[Measure Distance] 9.14 VM
[Meldat’s Burning Rings]
[Memory Search]
[Memory Transcription] 9.22 GN
[Mend]
[Mend Bones]
[Mend Flesh] Repairs the flesh of an undead. Gravesong Book One
[Mental Clarity]
[Merda’s Push]
[Metamagic: Spell Manipulation]
[Meteor]
[Meteor of Extinction]
[Meteor Shower]
[Meteor Strike]
[Meteor Storm] Creates hundreds of fiery masses of stone, and launches them at the target(s). 8.82 (Pt.2)
[Meteor Swarm]
[Midnight Shard]
[Might of the Glomroath Beast]
[Mighty Cleaving] Enchantment that bisects Targets that are cut by the enchanted item. Heroes of Hraace (Pt. 3)
[Mind Blank]
[Mind of the Tranquil Monk]
[Mind Scene]
[Mindhaze]
[Minute of Speed]
[Mists of Madness] A Mental Spell that conjures an insanity-causing mists. 4.30
[Mites of Slumber] A higher-Tier variation of the [Sleep] Spell that involves Mites as a living vector to use a partially magical and partially a magically-induced sickness as a soporific effect.
This Spell is perfect to use on the unwary, and even Gold-rank adventurers are not unsusceptible to its effects.
5.54
[Mithril Body]
[Body of Mithril]
Turns ones body into a metallic one as hard as Mithril.
As the body has now metallic properties it becomes vulnerable to metal weaknesses like electric attacks.
8.80
8.82 (Pt. 2)
[Mithril Wall]
[Molten Ray] Fires a beam that can melt Targets. 10.08 (Pt. 1)
[Motionless Vortex]
[Move Earth]
[Mud Ball]
[Mudball]
Conjures and shoots a ball of mud.
[Mud Pit]
[Mud to Stone]
[Muddy Ground] Turns the ground into mud. Adventurers (Pt. 2)
[Mudpit] Conjures on the ground a deep pit full of muddy, heavy liquid. Lifting Ants
[Mudscape] Turn a lot of surfaces into unpleasant mud.
Halting the spell before it actually mudified anything made of stone, can result in the rough stone becoming as smooth as polished marble.
9.48 BTIPRLJMWVRV
[Muffle]
[Multi-Message Link] Enables multiple individuals to link their [Message] Spells together like a computer network chatroom. 8.60
[Multiplied Stone Fists]
[Muscular Restructuring]
[My Soul Shall Forge New Magic] 8.28
[Myflta’s Magical Sensor Spell]
[Mysterious Bubble]
Untiered Spell Navigation
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