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Spells/H

From The Wandering Inn Wiki

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Name Effect Reference Chapter(s)
[Halt Momentum]
[Halt Spell] 9.48 BTIPRLJMWVRV
[Hammer of the Mountain King]
[Hammer of the Obsidian Giant] 7.36 C
[Hand of the Colossus of Diamonds, Auxmet’s Fist]
[Hand of the Spectral Giant] Conjures giant glowing orange hands. 9.38 TV (Pt. 2)
[Hand of the Stone Giant]
[Harsh Light] 9.42 E
[Hastened Spear of Light]
[Hawkeye] 8.78 F
[Heart of Darkness]
[Heat Null] Hides the Caster's heat signature. 10.29 M
[Heat Vision]
[Heatvision]
9.55 (Pt.1)
[Heated Room]
[Hellfire Palm]
[Hex Eater] 7.55 E
[Hex of Damnation] Isles of Goblin and Minos
[Hiccup Removal] Cures a bout of hiccups on the Target. 10.37 GDI (Pt. 2)
[Hidden Spot of Deep Freeze] 8.60
[High Jump]
[High-Speed Flight] 9.15 VM
[Holy Flame of the Agelum] Engulf entirely or partially someone in bright flames.
The flames can momentary hurt even the strongest of the Seamwalkers, and seems to have some effect on Dead Gods as well.
8.80
8.82 (Pt.1)
[Homing Fireball]
[Homing Spell]
[Howl of the Blizzard]
[Hundredfold Light Arrow Volley]
[Hundredfold Arrows of Light]
[Hurricane of Acid]
[Hurricane of Darkness] Turns the area pitch black, blinding those within unless they can use other means of sight, like thermal or magic vision. 8.84
[Hurricane of Flames] Interlude - Death and Stitches
[Hush] Dim all sounds, even loud once, in a Targeted area. 9.13
[Hydrabane Venom Volley] Sends out highly corrosive purple venom. 10.31 (Pt. 1)
[Hysteria]
Untiered Spell Navigation
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