Belavierr Donamia

From The Wandering Inn Wiki
Belavierr Donamia
Belavierr book12.jpg
From Book 12 cover
Aliases
  • Stitch Witch
  • Threadstealer
  • Temptress
  • Witch of Calamity
  • Great Witch of Calamity
  • Spider
  • Immortal Spider
  • The Spider of Lives
  • The Spider of Terandria
  • The Weaver of Terandria
  • The Mistress of Strands
  • Witch of Webs
  • Threadcutter (By Stitch-folk)
  • Threadbreaker
  • Threadbreaker of Stitchfolk
  • Stringbreaker
  • Eater of Threads
  • Busybody (By Teriarch)
  • Weaver
  • Witch of Dread Pacts
Species

Human

Age

Millennia

Gender

Female

Status
Alive
Affiliation
Family
Occupation

Witch

First Appearance

Chapter 6.37 E

Belavierr Donamia, also known as the Stitch Witch, is a powerful, ancient [Witch] and Wiskeria's foster mother.

Appearance[edit | edit source]

Belavierr is a tall woman, comparable to a smaller half-Giant, with long hair. Her eyes are filled with multiple orange glowing concentric rings that disappear into the center of her eyes.

She wears a pointed dark blue hat wide enough to cast her entire body into shade. Her body is covered with a very dark ornamented robe that is long and draping. She has black wrappings around her hands, making only the skin on her face visible.

She speaks in a deep, quiet voice with a subtle echo to it.

Her face shows no expression, and when she does try, like smiling slightly due to seeing her daughter, it comes across as awkward, and then quickly vanishes.[1]

Personality[edit | edit source]

Belaiverr is a deeply unsettling, enigmatic, and intimidating figure. She has lived for millennia, having witnessed the rise and fall of civilizations. Having seen almost everything, she has a detached demeanor, which along with her cryptic speech, makes her hard to understand. As a "selfish witch," she is completely amoral. Her actions and decisions are based on what benefits her or the deal, making her seem ruthless or monstrous at times. Above all else, she is a survivor who refuses to yield an inch to death. She is willing to sacrifice anything or anyone to take her place when faced with death and destruction, and has taken millions of lives to build up her immortality and magic. Her only weak spot is her daughter Wiskeria, for whom she is willing to do anything for except kill herself or stop practicing her craft.

Belavierr's inner, mortal self is literally locked away within herself, cocooned by layers of spells and thread,[2] causing her to lose touch with normal emotions and values. What might be a tragedy or a matter of life and death is insignificant to her. She is utterly unresponsive to insults or even attacks, and barely cared to remember even her fellow [Witches], with her daughters Wiskeria and Maviola notable exceptions. After most of her immortality was burned away by Raim, Belavierr has become more aware of herself and others.[3] After Wiskeria becomes a [Witch of Law], Belavierr decided to become "evil", setting herself up as her daughter's enemy so that she may grow to face her. Her invulnerability also means that she is quick to enact revenge against anything that can hurt or thwarted her. Currently, she has sworn grudges against Mrsha, Cara O'Sullivan, and the "mice," among many others.

Belavierr is adept at manipulation, particularly through the contracts and deals she makes. She often targets those who are emotionally vulnerable, and twists situations to her advantage, leaving those who bargain with her in precarious positions. Despite appearing calm and controlled, she is capable of subtle manipulations that can lead others into ruin. She carries a great deal of pride in the fact that she can give almost anything that people want. She was angered when she was rejected by Rufelt and Lasica,[4] hounding them inside of an [Immortal Moment] and later attempting to assassinate them.[5]

Background[edit | edit source]

Belavierr is a wanted criminal. Amongst her charges are: Murder. Kidnapping. Torture. Injury of a royal. Unlawful use of dark magic. Theft. Murder of a child. Extortion. Murder of a [Knight]. Murder of a [Guardsman]. Destruction of a city. Mass murder. Mutilation. Murder of a [Prince]. Freeing imprisoned slaves. Murder of a [Slaver]. Murder of a [Mage]. Seduction of a [Prince] (unconfirmed). Destruction of a village (unconfirmed) and mass murder via hanging. Summoning of an Old One; mass deaths by an Old One. Creation of monsters. Bribery, and so forth.

Records indicate she was around at least 21,000 years ago and was already infamous when she participated in a blood ritual to ensure 100 years of peace between the Plain’s Eye Tribe and Salazsar.[6] It is implied by Belavierr that she had a hand in creating and perhaps freeing the String People. [Golem Artificers], [Weavers], [High Mages], and [Witches] worked together to create sentient Cloth Golems that would eventually come to be a species unto themselves.[7] She was a friend and ally of the tyrant Nerrhavia during her thousand years of reign.[8]

Belavierr once had a deal with Sóve the Island Queen. However, the Goblin Queen reneged on it, tearing up the contract written by Nerrhavia with impunity. Outraged but powerless to do anything about it, she banned the Goblin King from her services.[9]

About two generations ago, Belavierr arrived in Noelictus during a crisis where the Hunter’s Guild struggled against hordes of undead from the Tombs. Desperate, the monarch and Guildmaster made a pact with her. In exchange for her assistance—providing puppet servants to guard the throne and advice to strengthen the [Hunters]—she was permitted to stay and travel around Noelictus and establish her Helpful Servants business.

Some years ago, Belavierr came across Wiskeria, the victim of some accident, and adopted her as her daughter. She taught the child all the old secrets of witchcraft, answering all of her questions and fulfilling all of her requests. She even taught her how to kill her, should she ever betray her.

When twelve-year-old Wiskeria gouged out the Griffin Prince’s eye, Belavierr healed him. This led to their introduction to Kaliv’s court, where Belavierr struck a minor deal with Queen Novakya to allow Wiskeria to remain and befriend the prince. Belavierr visited sporadically—sometimes daily, other times months apart. At Wiskeria’s urging, the Griffin Prince asked Belavierr to make him an undying warrior. Waiving the cost for her daughter, she granted his wish, painfully tearing him apart and stitching him back together. This act resulted in her banishment from Kaliv, and Wiskeria, horrified, renounced Belavierr as her mother and left her behind.[10]

The Dead Gods consumed part of Belavierr while she slept to empower themselves, earning her ire.[11]

At some point, Belavierr was defeated by Cara O'Sullivan. With her Helpful Servant organization disbanded, she was forced to flee Terandria.

Chronology[edit | edit source]

Huntsong[edit | edit source]

Volume 6[edit | edit source]

After being forced to flee Terandria, Belavierr travelled to Izril. She joined a coven of [Witches] that was planning on requesting Emperor Laken Godart to establish a sanctuary for [Witches] on his lands.[12] She is reunited with Wiskeria, though her daughter is less than pleased to see her mother. She also meets the Wind Runner, Ryoka Griffin, who is fascinated by the nigh-immortal Stitch Witch.[13] However, her strange demeanor and high level magic unsettles the villagers and even her fellow [Witches], seen when she made a deal with Rehanna Salesmith, taking the woman's youth in exchange for a living doll as a stand-in for her deceased son.[14] Everything comes to a head when a group of [Hunters] from the Hunter's Guild of Noelictus and the Order of Seasons teleports to Riverfarm in an attempt to slay Belavierr.[15] Though nearly killed by Ser Raim, she survives, though most of her immortality is burned away by the [Knight of the Vengeful Flame].[16]

In revenge for the Siege of Liscor, Manus had sent infiltrators and saboteurs to every noble's lands who had participated in the siege. An Oldblood Drake starts multiple wildfires in the vicinity of the Unseen Empire, threatening several cities, towns and villages, including Riverfarm. Belavierr is too weak to stop the flames. Not wanting herself or her daughter to die, she blackmails Witch Califor Weishart, who sacrifices herself to halt the flames. The entire coven, along with Ryoka, Durene, Charlay, and some of the other villagers attack Belavierr, but she easily fend them off. She leaves, but not before telling Wiskeria, who had recently discovered her witch's craft of law, to stop her, in a twisted way to make her daughter grow in power.[17]

When Ryoka leaves Riverfarm, Belavierr is lying in wait for her. She offers the Runner a deal to see Ivolethe again, but Ryoka turns her down.[18]

Volume 7[edit | edit source]

Trying to become "evil," to encourage Wiskeria to chase after her, Belavierr slaughters an entire village. She stitches the bodies of the inhabitants into a Flesh Giant, which attacks Invrisil.[19] However, she is forced to leave Izril's north by a gathering of [Ladies] led by Magnolia Reinhart.[20] Exiled, she goes to Az’kerash's castle and offers an alliance with the Necromancer.[21]

Belavierr and Az'kerash arrange the fake death and kidnapping of Maviola El. Having been previously burned by Maviola, Belavierr is prepared to torture the [Bannerlady] for an extended period of time. However, Maviola manages to appeal to Az'kerash's mercy, who swiftly kills her. Though peeved, Belavierr starts to prepare Maviola's body as a vessel for her new daughter.[22]

Volume 8[edit | edit source]

Belavierr targets Lasica Feltail and Rufelt Owelt, a couple in Pallass who is mourning the loss of their unborn child.[23] She offers to resurrect the child in exchange for their levels, though they decide to refuse the offer. Furious at being rejected, Belavierr hunts them down to The Wandering Inn. Though unable to enter the [Garden of Sanctuary] where they are, she creates an [Immortal Moment], trapping them and Mrsha.[24] However, Mrsha proves even more resilient to Belavierr's offers and temptations. Fully angered, she tries to kill the Gnoll girl, but is foiled by the intervention of Wer and Niers Astoragon, the latter whom tears out her right eye. She battles Grimalkin Duveig and Xrn, but easily takes out the Sinew Magus, and summons Facestealer to tear away half of the Small Queen's head. However, Belavierr flees when she is confronted by Pawn, whose faith powers mean that he is nearly unaffected by most of her magics.[25] Though she swears vengeance against Mrsha, Wiskeria convinces her mother to delay it for thirty years.[26]

Volume 9[edit | edit source]

Volume 10[edit | edit source]

Powers and Abilities[edit | edit source]

Belavierr’s power is tied to deals and contracts. She is known for making bargains, and once a deal is made, she holds to it with ironclad precision. However, her interpretation of these deals can be twisted and dangerous, as she has a penchant for exploiting loopholes or interpreting agreements in ways that serve her interests.

Her main power consists of layer upon layer of protection against death, among which are :

  • 'The Witch', her external appearance and 1st layer  : "an insanely tall woman with long, black hair, [...] covered in an ornamented robe of webs and patterns"[27]. When the hunters tried to kill her during Riverfarm battle, they only touched "a body woven out of cunning cloth [that] stumbled and bled."[2]. She is not truly hurt when struck because it only affects "the very edges of [her] tapestry"[2]. When describing the battle at the inn, Eldavin explains that all the attacks against Belavierr that passed the "[Spellguard] enchantment on [her] dress" were only "striking at a dimensional-protection enchantment [and] went into a pocket dimension. Like punching air."[28]

During the witch attack on the inn, Mrsha looked into Belavierr eyes and saw a "distant giant, a hundred million twisting threads. They made her up, each one thinner than the hairs of Mrsha’s fur".[29] This could refer to the 1rst layer of Belavierr's immortality.

  • 2nd layer is the 'Spider of Legends' : " a horrific spider [...] nested in a web of [...] power, [...] its strings of power in its long, hairy legs. [27] This layer's form is quite literraly a spider : "As part of her face sloughed off, it revealed a chittering, hairy spider’s face inside her skin. But the eyes of the spider were orange and ringed, and in their depths was another layer".[27] In HuntSong, the king of Noelictus, Nicte Allorev, tried to charm Bellavier in order to renegotiate a contract by using charm skills that work solely on spiders. It almost worked due to her nature.
  • 3rd layer is the 'Gestalt' of witches : an amalgamation of souls from witches who joined her willingly or unwillingly, stitched together : "A many-faced woman [...] in the basement, [...] Her arms and legs protruded from that pallid body, from every single species"[27]
  • 4th layer is the 'Horror'  : "A titanic, chained beast [...] buried in deep waters. [...] a being closer to a Seamwalker than mortal. An idea built out of mortal fears and superstitions, the scuttling horror who had plundered empires and made pacts with every being across every age. It, too, had many eyes"[27]

During the witch attack on the inn, when Mrsha gazed deeper into Belavierr eyes, past the first layer, she was "carried [...] down another level of infinity". She was able to see "a sea without luminescence [...] Something was in this sea. Something swam or floated without water. Mrsha looked down and Belavierr looked up. Only—it wasn’t the [Witch]. It had her shape. But she was made up of something. Little hearts. Each one pierced with a needle, joined together by a single thread. The [Witch] floated there and looked up at Mrsha. "[29] This could refer to the 3rd or 4th layers of Belavierr's immortality.

  • Countless other layers created from different approaches to reaching immortality, with some described here  :

"Bind your soul by magic against spell and blade and Skill.

Murder the last of the ancient Phoenixes and eat its heart raw.

Strike a deal with a [Necromancer] of old for the secret to his eternal body and life.

Write a pact to send your death to another woman before it came to you. A hundred women. A thousand"[2]

One notable part of the deal Belavierr made in Noelictus was that all Guildmasters of the Hunter's Guild had to take on one death for her. Delifec, the current Guildmistress, was disfigured taking on not one, but two of Belavierr's deaths. She has atrocious burn marks across her face. Those could be related to Raim's fiery attempt at taking Belavierr's life.

  • Inner Layer, this is the real Belavierr, her mortal self : "A young woman, barely older than Erin or Lyonette, covered in blood, standing in front of an altar. She was naked; the ritual dagger was in her hand as she stood in the moment of her first sacrifice. Her first link towards immortality."[27]

Each layer is a different kind of Belavierr (different perspective) and a way for her to cheat death. "She had made the first layer to hide herself from time long, long ago. Then other layers to seal away things like her heart that it might never bleed, hide her soul that no one could judge it."[2] Those layers are represented as multiple orange glowing concentric rings that disappear into the center of her eyes. To kill Belavierr, one must destroy her every protection/rings of immortality. Raim compares cuttings through her immortality as akin to piercing an armor of sludge [in order to reach] her naked heart.[2]

Another way the Stitch Witch tries to escape death is by avoiding it entirely. She is familiar with fate and can see its threads. She has a tapestry of death that allows her to foresee her demise, similar to her other wards but using prophecy : "A small woven scene on a fabric. Silk, or something just as fine. [...]She had not woven it. It had woven itself. What it showed her was a burning figure. And fire. Fire, a burning figure. She touched it, and the very fabric was hot. “So. Two deaths.” "[15]

She can uses her [Dangersense] skill in conjunction with her tapestry of death in order to avoid making fatal mistakes : "Hold. My [Dangersense] is going off.” The other three beings turned. Belavierr had held up a hand. She was eying the young woman from afar. Then she yanked something out of her robes. “My tapestry of death shows me a burning death. Avoid.”[9]


Classes/Levels:[edit | edit source]

  • [Stitch Witch] Lv. 70+[30]

Skills:[edit | edit source]

  • [Dangersense]
  • [Immortal Moment]
  • [String of Fate][31]
  • [The Red Thread of Destiny][32]
  • [Your Mortal Doom, Returned][33]

Spells:[edit | edit source]

  • [Blood of Enemies, Boil][29]
  • [Complete Hopelessness]
  • [Deathbolt][29]
  • [Deathlance][29]
  • [Drain Emotion]
  • [Everburning Firestorm][6]
  • [Greater Deathbolt]
  • [Grip of Lost Souls]
  • [Lance of Fire—] (Full name incomplete)[29]
  • [Pure Despair]
  • [Ray of Disintegration][29]
  • [Ritual Spell: Puppet of the Immortal Tyrant]
  • [Spellguard][28]
  • [Summon the Swarms of Nerrhavia’s Gardens][32]
  • [Swarm of Pestilence][29]
  • [The Carrion-Hawk of Amegedia Vair]
  • [The Cerulean Eater Awakes][29]
  • [Thread of Fate][29] (possibly a Skill)
  • [True Translation][29]
  • [Vortex of the Abyssal King][29]
  • [Wail of the Banshee][29]
  • [Wall of Blood Thorns][29]
  • [Wave of Apathy]
  • ??? - Unknown Tier 8 analysis spell

Possessions[edit | edit source]

Current[edit | edit source]

  • Seven League Boots
  • Stave of Nerrhavia - A Dark Metal Staff that explode what ever it touches.
  • A bounty of luck purchased from Plain's Eye Tribe.
  • Enchanted Gnoll Marionette Toy - Will dance and play with the User, and even defend them.
  • Enchanted 16 Sided Dreidel - Will spin without needing to be touched, but when touched, it will predict the future.
  • Enchanted Crystal Flute - It can sound like any song in the world if played right.
  • Huge pair of enchanted scissors
  • Dragonscales Cloak - Can block raw magical attacks and intense fire heat.
  • Spool of ethereal thread
  • Thread of Dragon's heartstring
  • Unicorn's Hair[29]
  • Vial of poison bought from a Quarass of old
  • Plain’s Eye[33]

Former[edit | edit source]

  • Naq-Alrama Needle (Shattered)
  • [Archmage]’s talisman that summons a monster with [The Cerulean Eater Awakes]. (Used)
  • Transparent Silk capable of absorbing multiple spells
  • Mana Potion crafted by a [Sage]
  • Wand which discharged a spray of brown pestilence (Destroyed)[29]

Trivia[edit | edit source]

  • As a result of her crimes, she is currently being pursued by the Guild of Hunters and the Order of Seasons, and has a max bounty exceeding 60,000 gold pieces.
  • She rides a gigantic, saddleless black stallion, one that could put a warhorse to shame; though she is tall enough to effortlessly mount it.[1]
  • Belavierr was a member of a previous iteration of the Circle of Thorns about two thousand years ago.[35]
  • Az'kerash owes her a favor.[36] Additionally, she sold him his current castle in the Bloodfields and made his robes.[37]
  • Belavierr remembered a time where she hoarded Sage's Grass for the power of it.[3]Velzimri also recalled a [Witch] of his time traded him a fortune of fortunes for a few seeds, who may have been Belavierr.[38]
  • Her last name was not revealed until Chapter 8.85.
  • She coined the phrase "A [Witch] is a [Witch]."[10]
  • Several spells are attributed to her, such as [The Bindings of Belavierr] and [Sorcerous Curse-Needle of the Witch of Webs].

References[edit | edit source]