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Innworld is inhabited by many sapient species.

For non-sapient species, see the Monsters page

Overview edit edit source

Innworld has a diverse landscape of many sapient species all with unique backgrounds, rich cultures, and traditions. Throughout history, many have grown increasingly common or gone extinct. Some species, like humans, flourish on all continents while others have been driven to small hidden locations and live in small numbers.

List of Sapient Species edit edit source

Known Species: edit edit source

Leveling edit edit source

Most sapient races of Innworld have the ability to level, though some lack that ability and others are as of yet unconfirmed as having levels; furthermore, some species have half-descendants that can level despite being unable to level themselves. Below are lists of each species that have and do not have classes/levels:

Leveling: edit edit source

  • Antinium
  • Beastkin
  • Centaurs
  • Demons
  • Drakes
  • Drowned-folk
  • Dullahans
  • Dwarves
  • Fraerlings
  • Garuda
  • Gazers
  • Gnolls
  • Goblins
  • Harpies
  • half-Elves
  • half-Giants
  • half-Trolls
  • Humans
  • Lizardfolk
  • Minotaurs
  • Satyrs
  • Selphids
  • Stitchfolk

Non Levelling: edit edit source

  • Agelum (Excluded from the Trials of Levelling)
  • Apefolk (Undergoing the Trials)
    • Monkeys
    • Orangutans
    • Jungleclad Gorillas
  • Crelers
  • Cyclopes
  • Elves
  • Djinni
  • Dorhmin
  • Dragons
  • Dryads
  • Elementals
  • Fae / Faeries
  • Giants
  • Gnomes
  • Golems
  • Lucifen (Excluded from the Trials of Leveling)
  • Merfolk
  • Ogres
  • Raskghar (Gnolls that sacrificed levels during the Age of Hiding)
  • Sariant Lambs (Undergoing the Trials)
  • Titans
  • Trolls
  • Treants
  • Undead (Can with the leveling formula)
  • Vampires (Can steal levels if purified)
  • Unicorns
  • World Trees
  • Wyrms

Unknown Leveling: edit edit source

Currently unknown if these sapient races can/could level or not.

  • Halflings
  • Spiderfolk
  • Orcmen

Trivia edit edit source

  • There are beings, like Djinn, that are highly magical and part spirit.[14] Most of these types of creatures are currently enslaved, particularly in Chandrar.
  • In Izril, the most common interspecies marriage is between Gnolls and Drakes. This is due to their close proximity in the south and is despite the fact that there are many Humans in the north.[15]
  • Some races are not able to level until a special criterion is met. Vampires, for instance, need to be purified and drink the blood of other leveling creatures to gain levels themselves.
  • Selphids refer to any species other than them as the Manykind.[16]

References edit edit source