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Interlude – Adventurers (Pt. 1) is the 33rd chapter of Volume 9.
tl;dr[edit | edit source]
- Two adventuring groups go to their dungeons: The large group involving teams from the Adventurer's Haven and some gold and silver-rank teams from further south head to Albez, and the Horns and Colthei scout out Liscor's Dungeon.
Synopsis[edit | edit source]
The adventurers have split into two groups. The majority make their way towards Albez and they include the Halfseekers, Griffon Hunt, The Silver Swords, Denuisth and Orchestra, Eldertuin, Viecel, The Pride of Kelia, and many others. The adventurers that stayed behind include the Horns of Hammerad, Colthei, Lehra and Stargazer's Promise, Saliss, Tessa, and Glitterblade. The Horns had given Eldertuin the map of Albez they had which should help reveal some useful information, but what the new teams had more better than the Horns was money. The named-ranks were able to hire geomancers and diggers en masse to help excavate the ruins. Any threats were dealt with quickly by the host of powerful teams including the Halfseekers who were able to show off their powerful new gear from the Meeting of the Tribes. One spot that teams initially thought to check was the [Insanity] runes that the Horns had left behind. Once they got there though, it turned out that Ceria had thought ahead. As soon as she got back from Chandrar she'd hired Gemhammer to mine out the runes for a cut of the profits and they had been at it for about a month. Despite the gold invested and manpower available, progress was slow. On the second day, Halrac got the idea to use totems from Laken's empire to quickly check underground. The idea did not at first bear fruit as Laken's senses couldn't penetrate into the dungeon, but Ylawes had the idea to use these totems to confirm information and check for borders more than try to get a complete map of the contents. Using this technique, they were able to uncover a previously unknown staircase leading down.
Back at the inn, the Horns and Colthei had decided to team up to grab Snatcher's corpse. Colthei had the idea to use Pisces' skeletons and a scrying orb to get a ranged look through the dungeon without putting themselves in danger. It was a safe but difficult approach as it became tough to properly control the skeletons at a distance. Despite the difficulty, they made progress routing a course through over time. The night after they started trying this, Pisces snuck out to meet with Ama. She was running a cabal of necromancers and under the impression that Pisces had sold out her original cabal, but they were able to clear up the confusion. Ama told Pisces about the only other survivor from their shared past - Feren - who was last working with Ailendamus. She also taught Pisces about [Personal Undead] Skills and he gave her a bone horror to help defend the cabal as well as some gold. After he left, Az'kerash gave Pisces the advise to go to the new lands of Izril, and Ceria gained the [Prankster] class. Pisces awkwardly brought up the fact that he would be going to the new lands, and the rest of his team sussed out that something was wrong, possibly to do with his mysterious benefactor, but in the end they would go with.
Characters[edit | edit source]
( * = First Appearance)
- Deniusth / Deni
- Eldertuin Terland
- Viecel Cohex
- Gores Caneth
- Orchestra
- Harper (Name Revealed)
- Gold-ranks and Silver-ranks adventurers for Albez
- Halfseekers
- Pride of Kelia
- Flamewardens
- Keldrass
- ? - Female member
- Griffon Hunt
- ? - Silver-rank scarred [Thug] *
- Vuliel Drae
- Wings of Pallass
- Waterborn Raiders (x16)
- Foeer (Name Revealed)
- Orelo *
- Distinguished Staves
- Spoken Vow
- Variable Fortress
- ? - [Rogue]
- ? - [Archer]
- Silver Swords
- Alorelle Terland (First Time Mentioned)
- Deilan El (Mentioned)
- Liscor’s Council
- Erin Solstice
- Larracel Delais / Larra
- Laken Godart
- Traffic Light's Law Elemental
- Horns of Hammerad
- Colthei / Colth
- Stargazer’s Promise
- Saliss Oliwing
- Tessa
- Glitterblade
- Numbtongue
- Gemhammer
- Snatcher / Facestealer
- Mrsha
- Ishkr
- Palt Fenrisol
- Yazdil Achakhei (Mentioned)
- [Necromancer] cabal (x6)
- ? / Rodden (Alias Revealed)
- Ama
- Scottie / Scottie the Scout Skeleton *
- Feren (Mentioned)
- Gewilena (Mentioned)
- Ecte (First Time Mentioned)
- Az’kerash
- Nerrhavia
- Lyonette du Marquin
- Relc Grasstongue
- Symphony (First Time Mentioned)
- Ysara Byres (Mentioned)
- Yrendiev Byres (Flashback) *
Locations[edit | edit source]
- Izril
- Ruins of Albez
- Riverfarm
- Floodplains
- Liscor
- The Wandering Inn
- Liscor's Dungeon
- Snatcher's lair
- Invrisil
- Old farmstead near Invrisil
- Az’kerash's Castle
Undead[edit | edit source]
- Scry Skeleton
- Lich (Slain)
- Ghouls (Slain)
- Zombies (Slain)
- Crypt Lord (Slain)
- Skeletons (x34)
- Gargoyle-skeletons (x2)
- Undead giant cat - Sillias
- Bone Horror - Warbear
Creatures[edit | edit source]
- ??? / Infested - Fleshy humanoids (Mentioned)
- Scalelings / Children
- Bile Maggots (First Introduction)
- Rotbore Pigs (First Introduction)
Items[edit | edit source]
- Boots of Balance
- Demas Metal bladed flail
- Putrid One's Circlet
- Potion of Acid Clouds (Mentioned)
- Flask of Fire (Mentioned)
- Blade of Mershi
- Golem Shield
- Invisible bow
- Dragial's staff - Can cast 61 arrow-spells simultaneously
- Enchanted violin from the Rihal Imperium
- Scarf of Wound’s Relief
- Helm of Fire (Mentioned)
- Unseen Empire's totem (x8)
Statistics Obtained[edit | edit source]
Ceria Springwalker[edit | edit source]
- Classes/Levels = [Prankster] Lv. 8 (+8)
- Skills = [Convincing Lies] + [Pardon the Joke] + [Mischief Bank]
- Mischief Skill = [Wings Upon Ice]