Royalty

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Royalty in Innworld consists of several powerful classes.

Overview[edit | edit source]

This article deals with royalty, not the "lower" nobility - for higher classes like [Queens] see Royalty.

[Monarch] is apparently the moniker for a whole group of classes; a more broad term is [Ruler] which would also include non-royal forms of rulership. The classes can have mostly unique specializations (see the listed persons for each continent, above).

The more generalized overview is like this: A [Queen] or [King] is a souvereign ruler of their respective country/nation. Their children become [Princes] or [Princesses] and thus may inherit the ruler class upon the death of their parent(s). Until then, they are successors. Prince-dom may also be acquired via adoption into the royal family, or lost when they are disowned/disinherited.

As of yet, it is not clear whether [Emperors] or [Empresses] follow the same rules: while seemingly more grandiose, three of the two known holders of [Emperor] class are conquerors/usurpers. As their power appears to be similar to that of [Kings] and [Queens], they are listed below just like them.

Moreover, there's also the class [Tyrant].[1]

[Royalty] deemed legitimate by the System governing classes and levels, has some sway over the classes of other people and may appoint special classes to worthy individuals that are better than the base class. Classes like [Steward] or [Royal Guardian] may be the result. This is, like nobilitation, an act of will of the legitimate [Royal] themselves, and usually done only sparingly and with great delibaration.

Ranking[edit | edit source]

Royalty usually makes up the government in a Kingdom. Continents where no tradition of Kingdoms has so far been shown in the story are Izril (ruled mostly by Human and Drake nobility, with Laken of the Unseen Empire as the only newly emerged irregularity) and Baleros (ruled by mercenary companies).

Terandria[edit | edit source]

(see: Nobility#Terandrian System for details on the lineage system and "lower" noble ranks)

Most of Terandria's royalty is related to the Hundred Families of Terandria, the descendents of the original hundred [Heroes] from the age of myth. New royalty is likely to have their lineage integrated into the Hundred Families through marriage eventually.

In Terandria, it is possible that a [King] is overthrown by a [Duke] (for example) who then inherits their rule by rule of conquest/rebellion. That is apparently a human concept that other races may not share, especially the Drakes and Minotaurs, who are respectively concerned with a lawful or honorful approach to government.[2]

So far, the following monarchies and their royalty have appeared in the story:

Chandrar[edit | edit source]

Royalty in Chandrar is far more disparate than in Terandria. So far, the following [Monarchs] have appeared:

Rhir[edit | edit source]

The Blighted Kingdom is one of two rather special kingdoms on Rhir. Since Othius IV, the Blighted King, is assisted by powerful temporal magic to remain in power, little is known about the technicalities of his rule. He is married to the Blighted Queen (a former adventurer, who appears to be a consort-[Queen] without the right of inheritance) and currently has two young daughters, crown [Princess] Isodore and her sister Erille.

On the other hand, the Demon King rules over the Demon Kingdom, and even less is known about him. Demons are not officially recognized as a foreign power all over Innworld. Serinpotva is also the [Empress] of the harpies, but her authority is greatly reduced as her empire is gone.

Originating from Rhir are also the Antinium, who are ruled by their Queens (recently exiled into Izril). So far, the following Queens of the Antinium are known:

Izril[edit | edit source]

Before Laken Godart became [Emperor], there hadn't been any royalty on Izril in a thousand years. The Harpies used to have an empire when they still lived on the continent. Sheta was their last [Empress].

Baleros[edit | edit source]

Baleros may have various nations and governments, including monarchies, but it is considered that the Mercenary Companies are the real powers of the continent instead. The following [Monarchs] have appeared:

Others[edit | edit source]

The current Minotaur King of the House of Minos is Inreza, [Virtuous King, Arm of Giants].

The Drath Archipelago is ruled by an [Emperor].

The First Dragonlord of Dawn, Raendersolis, once declared himself Dragonking. It's implied to have been greatly contested by the rest of dragonkind.[11]

The Goblin King is considered the leader of all goblin-kind. (see page for more info)

Oberon is the king of the Fae. Three versions of King Arthur also reside in his realm.

Abilities and Skills[edit | edit source]

According to royal knowledge, there is a substantial difference in the power level between "mere" nobles and actual royals: [Princesses] or [Princes] get more powerful levels than mere [Lords], and a level 30 [King] would equal a level 60 [Major] (which is not even a noble class).[12] As stated above, royalty is able to assign special classes, and a [Monarch] can remove an unwanted class from others. There are Royal Skills that exist independently from their holders. This is obscure knowledge, known to older members of the Hundred Families.[13]

Related Skills:[edit | edit source]

Empire Skills:[edit | edit source]

  • [Art of the Builder]
  • [Blacksky Riders]
  • [Blessing of the Hearth]
  • [Field of Harvests]
  • [Fields of Bounty]
  • [Low-born Militias]
  • [Minor Blessing of Luck]
  • [The Changing Citizenry]
  • [Wild Riot]
  • [Will of the Beasts]

Kingdom Skills:[edit | edit source]

  • [Desperate Rallying]
  • [Quickened Breeding (Animals)]
  • [Verdant Growth of the Fields]
  • [Witness their Demise]

Units:[edit | edit source]

  • [Bows of Sand]

Others:[edit | edit source]

  • [A King’s Truth]
  • [A Kingdom’s Strength]
  • [Agreement of Stories]
  • [Arbiter’s Judgement: Every Nation’s Judge]
  • [Army of the King]
  • [Army: Flicker Charge]
  • [Aura of the Emperor]
  • [Aura of the King]
  • [Aura of the Lion]
  • [Blood is Growth]
  • [Boon of the Princess]
  • [Boon of the Throne]
  • [Bound Spell - Summon the Throne]
  • [Champion of the Blighted Lands]
  • [Dance of Blessings]
  • [Declare Foe: Bane]
  • [Edict of Bloom]
  • [Edict of Silversky]
  • [Edict of the Blooded]
  • [Enforce Pact: The Chessmaster’s Wrath]
  • [Enthralling Glance]
  • [Favor of the King]
  • [Golden Rays of Rhir]
  • [Golden Yield]
  • [Greater Blessing of Armour]
  • [Group: Surge of Inspiration]
  • [Here, And Everywhere I Rule]
  • [I Am the Origin of Contracts: By Right of Mendacity, I Annul Any Oath, I Shatter Every Pact]
  • [I Called A Storm In the Name of the Harpy Queen]
  • [I Command Your Humanity: (Order)]
  • [Imperial Aura]
  • [Imperial Levy]
  • [Induction: Royal Bodyguard]
  • [King’s Bounty]
  • [My Eyes Described the World I Beheld]
  • [My Will is Yours]
  • [Noble Diction]
  • [Open the Vaults]
  • [Pact: The Hard-Working Lamb (Sariant)]
  • [Perfect Recall – Signatories of the Crown]
  • [Royal Arms]
  • [Royal Bodyguard: Two of Life, Two of Death]
  • [Royal Casting: Reinforcement of Steel]
  • [Royal Command — Fourfold Volley]
  • [Royal Contract]
  • [Royal Griffin Peck]
  • [Royal Pact of Service: Class Ascensions]
  • [Royal Promise]
  • [Royal Rebuke]
  • [Royal Robbery: Birds]
  • [Royal Slap]
  • [Royal Tax]
  • [Royal Transaction: Instantaneous Delivery, Instantaneous Reward]
  • [Royal Vanguard]
  • [Royal Will: Annul Contract]
  • [Royal Will: The Weight of Treasuries]
  • [Sanctuary of the Desert]
  • [Shadows of Empire: Every Door and Land Opens to Me]
  • [Shadows of Empire: Fear the Sound of My Wings]
  • [Superior Physique]
  • [The Choice of the Conquered]
  • [The King’s Architect]
  • [The Treasury of House Marquin]
  • [Undying Loyalty]
  • [You Are Humanity’s Finest]

Subclasses and Variants:[edit | edit source]

  • [Emperor]
    • [Emperor of Farmlands]
    • [Manifold Emperor of Bounded Threads]
  • [Empress]
    • [Empress of Beasts]
    • [Empress of Sands]
  • [King]
    • [Bandit King] - criminal specialization
    • [Good King]
    • [High King]
    • [Hunting King] - hunting specialization
    • [King of Archers] - archery specialization
    • [King of Blight, King of Centuries] - ruler of the Blighted Kingdom
    • [King of Bows] / [Bow King] - ruler of Avel
    • [King of Challenges] - duelling specialization
    • [King of Intrigue] - political specialization
    • [King of Keys] - ruler of Samal
    • [King of Men] - ruler of Erribathe
    • [King of Riches] - financial specialization
    • [King of Taima] - ruler of Taima, of the Taimaguros Dominion
    • [King of War] - warfare specialization
    • [Knight-King] - [Knight] consolidation
    • [Pirate King] - consolidation with [Pirate]
    • [Smith-King] - smithing specialization
    • [Titan King] - ruler of Golaen
    • [Undying King] - undead ruler
    • [Virtuous King, Arm of Giants] - honorable & combat specialization
    • [Warrior King] - combat specialization
    • [Wyrmpact King]
  • [Prince]
    • [Dragonprince] - related to Dragons
    • [Griffin Prince]
    • [Lucky Prince]
    • [Prince of Men] - prince of Erribathe
    • [Prince of Rogues] - criminal specialization
    • [Prince of Sands] - arid domain
    • [Princeling] - child class
    • [Trickster Prince] - combination with [Trickster]
  • [Princess]
    • [Battle Princess] - combat specialization
    • [Deathtouch Princess] - necromantic affinity
    • [Dueling Princess] / [Duelist Princess] - duelling specialization
    • [Gloomy Princess]
    • [Key Princess] - princess of Samal
    • [Princess of Blood]
    • [Princess of Changing Days]
    • [Princess of Gura] - princess of Gura, of the Taimaguros Dominion
    • [Princess of Heart's Lock and Quiet Key] - princess of Samal
    • [Princess of the Inn]
    • [Princess of the Streets] - criminal specialization
    • [Princess of World’s Change]
    • [War Princess] - warfare specialization
    • [Warrior Princess] - combat specialization
    • [Widow Princess] combination with [Widow]
    • [Worldly Princess] - jack-of-all-trades specialization
  • [Quarass]
  • [Queen]
    • [Antinium Queen] - Antinium-specific
    • [Bandit Queen] - criminal specialization
    • [Bow-Queen of the Free Antinium] - Antinium-specific
    • [Bow-Singer Queen of the Free Antinium] - Antinium-specific
    • [Coastal Queen] - geographic specialization
    • [Frozen Queen] - ruler of Cenidau
    • [Merchant Queen] - commercial specialization
    • [Necromancer Queen] - consolidation with [Necromancer]
    • [Pirate Queen] - consolidation with [Pirate]
    • [Queen of Covenant] - diplomatic specialization
    • [Queen of the Eternal Necrocracy] - ruler of Khelt
    • [Queen of the Freed Peoples] - liberation specialization
    • [Queen of Freedom] - liberation specialization
    • [Queen of Undeath] - necromantic specialization
    • [Warrior Queen] - combat specialization
  • [Seraphine]? - class held by the Torch Queens of Delve
  • [Sultan] / [Sultana]?
  • [Supreme Matriarch]

Trivia[edit | edit source]

  • Monarchs tend not to gain smaller classes.[14]

References[edit | edit source]